Interface/Interaction

If you look up the word interface you get a few definitions. One is “a common boundary or interconnection between systems, equipment, concepts, or human beings.” Another is “communication or interaction.” When you look up interaction you find “reciprocal action, effect, or influence.” Strictly looking at definitions, this shows the confusion in trying to separate interface and interaction.

It seems to me that thirty years ago interaction and interface were the same thing. Using command line-style syntax to get a computer to do what you wanted it to do was the way of both interacting and interfacing with the machine. Jeff Rulifson and Larry Tesler spearheaded the idea of creating icons, based on semiotics, to separate the two. The interface became graphic (GUI) while the interaction became point-and-click, using Doug Engelbart’s mouse. Interestingly, the desktop paradigm of the 1970s remains to this day, its successful design being suggested by its longevity.

Today we still employ a desktop as our interface, and our interactions remain those of a 1970s office. The icons for the files, folders, and trash/recycle can have not dramatically changed over these decades aside from a higher pixel count and nicer drop shadows. A small trash can is used as the delete function even on today’s high-tech touchscreen devices like the iPad. This continued implementation of the model, and its overall success, can be strongly credited to the participatory design that was initiated and advanced by Larry Tesler. As Donald Norman has suggested, “designers are not typical users.” (In this case, the designers were the programmers.) In many design problems, like these, the solution-creators are too close to the solution and too far from the problems. That is to say, they are intimate with the solution, and, as designers, they are not typical users and are therefore unfamiliar with daily problems. Participatory design was the bridge that spanned the gap between the users, with their invaluable knowledge of the problems, and the designers/programmers, with their solution-building knowledge. This collaborative effort to combine the expertise of the two sides seems like an idea that should have been implemented many years before.

Participatory design is still a common strategy when approaching design solutions. Focus groups, usability experts, programmers, and designers combine their knowledge and efforts to best create the interfaces that support the interactions necessary for the users. These efforts have created new machines that are continually closing the communication (interaction) gap between the users and the machine, like the iPad and tablets.

I feel like an attempt at suggesting what interfaces and interactions might be like in two decades would expose me as the simpleton I am. However, if I can play off the “inter” prefix of the words we are looking at, I think “intertuitive” is a concept we might see in the future. (Yes, I made that up, it’s not a misspelling.) I would suggest that this idea is a combination of interplay and intuitive. How the user interacts with the machine/device, the interplay, would be recorded and processed in order to develop interfaces, the intuitive, that cater to the users typical modus operandi. In this way, “intertuitive” machines would simplify and streamline the communication between the user and the device on, essentially, a case-by-case basis.

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Design Wish 05

I know that there are many reasons for these kinds of handles, like accessibility, but I’m not enthused with door handles that are linear and horizontal. Ultimately, they sag after so many repetitions of people pushing the handle down, because that’s the most straightforward way of using it, versus using it in an upward fashion. There is no balance in using the handle, it’s always down. As a result these handles are unattractive, they look broken down, or they break outright. Round handles which can be used in either direction seem to be better from the perspective of balance of use.

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Net Neutrality

Well, “Net Neutrality” is a hot topic these days as the FCC plans on voting on internet users’ access some time today. Lance Ulanoff writes on pcmag.com that whether you want it or not isn’t cut-and-dried, and many people could want both (or either) sides to win out. I, for one, want the big companies to have as little say about content and access as possible. I just don’t feel good knowing these companies could have a far-reaching ability to censor and/or show favoritism. I do feel it is an aspect of “free speech” that shouldn’t be dictated by economic entities. The apparent consensus is that the FCC will approve rules that limit the ability of ISPs and other providers. Right now I do hope the ratification happens, and that it lays out the groundwork for many years to come. I also hope it doesn’t become a quagmire of bickering that eats up countless dollars that could be better used in other ways or places.

Two other references:

Josh Halliday, guardian.co.uk

Jim Puzzanghera, Los Angeles Times

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Design Wish 04

I wish there was a way to get rid of those little plastic “things” that attach hangtags to clothes. You know what I’m talking about, those plastic tethers that have a t-shape on one end and a paddle shape on the other. All they do is hold the hangtag to the clothing…and they’re annoying, and they’re (non-recyclable) plastic. Something has to be done to rid our world of those unnecessary bits. I’m sure there are alternative solutions already in the marketplace, but we need to adopt those as a standard versus the old-school plastics tethers.

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Social Media 2.0?

Social media networks and services are continually under siege because of loss-of-privacy risks, changing privacy policies, and/or the “permanance” of data and content generated through these sites and services. Facebook, for example, continues to bob-and-weave in a never-ending sparring match between updated privacy terms and user’s dissatisfaction at the lack of transparency when and why these changes are made, all the while still making oodles of money. Furthermore, the “openness” of social networking sites become problematic when young people have the content on these sites used against them by potential employers or graduate schools.

A recent NPR Morning Edition piece by Laura Sydell (New Networks Target Discomfort With Facebook) highlights the the lack-of-privacy issues that are a growing concern, in particular for college students. Of note are the ideas that content from these sites are accessible by anybody from their parents to professionals, and that comments written to their “walls” are not fully under their control. The students’ growing digital literacy allows them to see the dangers in having so much of their lives online and uncensored. As a result, many of the students in these social media classes are limiting the amount of personal information on these sites, or closing them altogether. For those that can’t “disconnect,” they are finding themselves keeping surveillance on their pages to ensure that inappropriate content isn’t being posted by other visitors.

Pip.io is a company that is trying to improve upon Facebook’s model. Leo Shimizu (Pip.io co-founder) says that Pip.io is “about your real-world privacy graph.” This means the user will be able to have channels or groups who will each have access to different content the user is sharing, just as they would in face-to-face interactions. This way one’s mother, or a future employer, wouldn’t be able to see information that you would never consider sharing with them, but you would consider sharing with your college pals. Is this the next logical step in social media? Will it solve the problems that Facebook hasn’t yet solved for their users? It seems logical to be able to partition your virtual life the way you partition your real life.

Finn Brunton, a New York University postdoctoral fellow studying digital technology, suggests that we will look back at Facebook as the “most primitive” form of social networking. That makes evolutionary sense, of course, that the first iteration of a species is ultimately regarded as extremely simple. How fast will the evolution happen? When will Pip.io’s paradigm be recognized as superior with its ability to partition virtual lives? In today’s digital world, characterized by its explosive growth, it might not take very long at all. However, in order to unseat Facebook, a service like Pip.io would have to “convert” a significant portion of more than 400 million Facebook users.

The optimist in me wants to see alternatives to Facebook, like Pip.io, succeed. I enjoy some of the basics of social networking that are offered within Facebook, but I prefer email or text messages because I can direct those at a “target audience.” A service/network like Pip.io that allows content to and from specific groups is very attractive to my way of thinking, and I think it would make more sense to a lot of people. The cynic in me, though, worries that potential employers and graduate school admissions committees (and tech-savvy parents) will figure out ways to “break into” those domains to which they aren’t necessarily invited. If and when that happens, we’ll need to figure out what we want and need in Social Media 3.0.

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Design Wish 03

I wish cars were designed in such a way that short people could actually see over the hood of the car. Maybe it’s just me, but when I see a driver that can’t see over the top of the steering wheel it makes me a bit nervous. Actually, it makes me very nervous. On the flip side, why don’t drivers adjust their seats so they can actually sit up and see out over the front of the car? Maybe I’m too worried, but I actually want to see out there so I can manage my vehicle to the best of my ability. Do we need to put those amusement park height measurers in car dealerships…”You must be this tall to buy this car”?

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Facebook Dot Com Slash

I saw a commercial recently, for Coors Light I believe, where the URL at the end of the commercial was a facebook.com URL. That was the only URL. Is that the future of creating a corporate web presence, just piggyback on Facebook? It’s cheaper, that’s for sure. But is it enough? Is it easier? Is it cost effective? I don’t know, on all counts. I’m guessing it’s easier and cheaper, but it certainly doesn’t seem like the best way to steward your brand. It’ll be interesting to see how this plays out. Maybe Coors feels that there own corporate URL is known well enough that it no longer needs to be given to the viewers ad nauseum.

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Murakami-EMM540 External Blog Post 4

This was an easy one. (Coming up with the idea, not the attempt at convincing you all.) I’m going to tell you why I think we COULD work in a society with simpler rules. (In fact, so simple we don’t even need to call them laws.)

Robert Fulghum famously penned his book, All I Really Need to Know I Learned in Kindergarten in 1989 (I think). Here are the rules he lists (Author’s note: I added the numbers for easier referencing):

  1. Share everything.
  2. Play fair.
  3. Don’t hit people.
  4. Put things back where you found them.
  5. Clean up your own mess.
  6. Don’t take things that aren’t yours.
  7. Say you’re sorry when you hurt somebody.
  8. Wash your hands before you eat.
  9. Flush.
  10. Warm cookies and cold milk are good for you.
  11. Live a balanced life – learn some and think some and draw and paint and sing and dance and play and work every day some.
  12. Take a nap every afternoon.
  13. When you go out in the world, watch out for traffic, hold hands and stick together.
  14. Be aware of wonder. Remember the little seed in the Styrofoam cup: the roots go down and the plant goes up and nobody really knows how or why, but we are all like that.
  15. Goldfish and hamsters and white mice and even the little seed in the Styrofoam cup – they all die. So do we.
  16. And then remember the Dick-and-Jane books and the first word you learned – the biggest word of all – LOOK.

Here’s how the world could work with these as our legal structure…

So a guy on a hoverboard floats his dog over the beach where there’s a “No Dogs Allowed” sign. He says his dog’s not “on” the beach. He’s wrong. He’s violating Rule 2. He knows this isn’t fair, and we know it’s not fair. He’s trying to get his way, create an advantage for himself. (Is it fair to exclude dogs? That’s a different example.) The problem is in allowing somebody to create a loophole, like my the beach is only as tall as the sand or as tall as infinity, depending on our needs. If (a collective) somebody somewhere had said, “No, you’re not getting your way,” then THAT would be the precedent upon which all subsequent decisions would be made. Next!

Somebody lifts your art and uses it as their own. They have obviously violated Rule 6. If we look at it this way, we don’t even have to worry if it’s making money or not. If it’s not yours, don’t take it. If you do want to use something that somebody else created, simply follow Rule 13. Stick together, give credit, give attribution. Better yet, follow Rule 11 and maybe you’ll create something of your own that will be better AND yours. Next!

I bet that most lawsuits stem from one case, way back in the annals of history, where somebody simply wouldn’t admit that they were wrong. The person that was “hurt,” mentally or physically, wanted “justice.” If that first person had simply followed Rule 7, I bet we wouldn’t even know what litigious means. Next!

Yeah, yeah, yeah…people are going to say, “What if…?” Well, I’m pretty sure that any What If will fall under one of these rules. Maybe not. There might be one or two more rules that could be on this list for completeness, but you’d have to convince me of that. As for people with bad intentions, they’ll be found “guilty” of violations and tried in one way or another. It might be in a court, or it might just be as a member of society. Once the community knows that a roofer scammed some money from another member, he won’t get business. Once the community knows that a person was “mean,” they won’t be making many friends. The idea of being tried in the court of popular opinion is an extension of The Wisdom of the Crowds. With enough input to weed out the whack-jobs, a consensus, and in theory the correct consensus, will be reached.

All that being said. I am absolutely convinced law and our legal system will not suffer from any attrition. And for this I am eternally sad. However, I am convinced we COULD live in a world with a much smaller, more concise legal system, which could very well be based upon the wisdom of the crowds.

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Parent/Game Dilemma

Should I, as a parent, be more worried about my kids playing “violent” games, especially those shooter/war games that are prevalent on Xbox 360, or should I worry more about them watching Survivor? On the one hand, on the Xbox 360, it seems like all the most popular games are very questionable, both morally and content-wise. Suggested or overt violence, gang activities, language usage…On the other hand, Survivor is manipulative and, to me, mind-blowingly distasteful in how humans interact with humans. I see them both as wholly unattractive options, but, honestly, I tend to worry more about what they learn watching Survivor than what they do playing Call of Duty.

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Design Wish 02

Okay, now that we can compost much more than previously, could tea manufacturers please stop making tea bags with staples so we can just compost the whole thing and not have to stress about what to do with the staple?

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